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Linux Sheeit Comrade 10/23/2019 (Wed) 07:59:05 No. 2574
Many questions for you nerds:
1. What would be your recommendation for a person who is relativly new to linux but has some coding experience? I was thinking mint because its just easy to use and i used it back on my old laptop and didn't require as much work to maintain in general but im also worried about le spying.
2. What would be the best video editor I can pirate for linux? I want to keep making videos to spread class consciousness and am currently using Sony Vegas. I heard that davinci resolve was good but was wondering your suggestions.
3. Also, is gaming on linux actually okay now?
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1. It's called GNU/Linux: https://www.gnu.org/gnu/linux-and-gnu.en.html Here's the list of recommended distributions: https://www.gnu.org/distros/free-distros.en.html
2. Blender is cool, you can also check out NATRON.
3. Gaming is never okay.
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>>969
>Blender is cool, you can also check out NATRON.
thanks for the recommend
>Gaming is never okay.
fugg u, I also make games
>>969
Well said comrade.

>>970
>I also make games
That's some times okay *see >>>/e/400. Anyway you were already told about Blender, which also does 3d modeling. GIMP would be good for making textures/sprites, Krita is supposedly much better, but I have my doubts that it would be nice for making pixel art if that's the route you're interested in. I don't really know anything about sound design other than practical effects are some times used, maybe you could do that. On the engine front here are some quality maintained GPL ones (specific to make my life easier):
3D
https://github.com/DaemonEngine/Daemon
https://github.com/fholger/thedarkmod
https://github.com/spring/spring

2D
https://github.com/Wargus/Stratagus
https://github.com/exult/exult
http://rpg.hamsterrepublic.com/ohrrpgce/Main_Page
NCurses
DIY
?3. Also, is gaming on linux actually okay now?
Really depends on what you want to play. There has been a definite recent uptick in Linux game ports over the last several years, particularly in the indie scene. While an unfortunate number of them are technically Windows games running on .NET and using the Mono framework to interpret it in a Linux environment, this is still some significant progress. Wine has also made strides in running modern Windows games if you're into AAA/DRM-infected trash. If, on the other hand, you have a fondness for older Windows games, the Wine project has been breaking stuff for WORKING old games and then refusing to ever go back and fix them for some time now. Finally, if you have a fondness for old console games, then the Linux emulator scene is very healthy and in fact is the go-to system for trying to reduce input lag for certain emulated hardware.


Apparently some tard deleted the /tech/ thread and moved it here while I was in the middle of replying to it. Consider this copypaste charity and possibly the only post I'll every waste here on /hobby/. See you guise on lainchan.
>>2578
Cmon man, what's wrong with just using this board?

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