>These shootings are part of a larger pattern of alt-right killings, generally young men, motivated by fascist ideology they absorb online, or their imagined status as superfluous human beings on the bottom of society as so called “incels” (“involuntary celibates”), or both.
Hmm. Elliot Rodger was an incel gone amok. But I think the connection between far-right killers like Brenton Tarrant and a lack of getting laid is much weaker than the author makes it out to be. True, you can look at many terrorists and see that they aren't in a steady relationship with a gf/bf, and I suppose being in such a relationship incentivizes somewhat against all sorts of dangerous behavior, but to pick out a particular ideology and make BETACUCKLMAO the key piece of your "analysis" just strikes me as an incredibly neoliberal move: I, the accuser, don't have an ideology whatsoever, so my ideological enemy is a loser/crazy.
Just like calling an anti-capitalist crazy/dumb/wrong as "proven" by that person being poor.
>misogynistic harassment campaign known as gamergate
They did a lot of "cyber-bullying" (saying mean things online) targeted at male journos for incompetence and being intransparent with conflicts of interest. But these things don't fit the narrative of crappy game journalism like Kotaku and friends, so you won't find that information by asking Kotaku and friends.
>When 4chan trolls weren’t raiding children’s sites, they spent a lot of time harassing neo-Nazi boards from 2005–2011. And the same thing that had occurred with the 12-year-olds, happened with the neo-Nazis. They came to 4chan, saw an anarchic board with no rules, loved it, and settled down.
I lurked on Stormfront a bit and can tell you that it that far-right memery was not just an organic outcome of these people dripping into 4chan one after the other, but something they talked about how to coordinate on SF.
>Then in 2014, Quinn’s jilted ex
He left her. You had FIVE years to research this.
>posted a long whiny blog post about her
Gaslighting is harmless when women do it, amirite?
>4chan was upset that Quinn and others were threatening to introduce “feminism,” that is to say, fair depictions of women, into misogynistic video games.
Uhuh. Can you name three games made by that person? It's not like she became the boss of Nintendo. The criticism of the sanfran hipster gamedev/journo circlejerk is usually that 1. these games tend to be incredibly poor mechanically, 2. use the "artistic choice" of big-pixel graphics as an alibi for laziness/incompetence, 3. have clumsily shoehorned messages (even if you agree with the message, the way it's done is hackneyed like anti-drug episodes in sitcoms and cartoons from the 80s/90s), and 4. there is a lot of gatekeeping and journos "report" by writing hype about their friends.
>All they felt they possessed was a passport into fake ones, where they could live their cramped life roaming boundless virtual glades, as powerful studs, seducing pliant women.
Just like in my Quake and Tetris.
>A cottage industry of vloggers and bloggers sprung up around gamergate, attempting to generate ad clicks and raise money for vague anti-feminist campaigns…
Finally, a decent paragraph accurately reporting cringe.
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