Yeah. They treat FNM as a tournament. They are lame. As a beginner, they have told you how to use each counter specifically in its best way. It's really rude.
I used to play mtg especially drafting because you get to keep cards while sharing an equal card pool. It's very casual and not so superficial. People understand that your deck didn't come together properly with your decisions especially if you are new to the game.
I currently play Cardfight Vanguard. (not sure if anyone here is into Japanese anime based tcgs) It is much easier to get into and very fun for me. I play on a competitive level but I haven't won anything of importance yet. But I am getting better.
Allowing tcgs in the future seems like a difficult task but I think how packs are bloated with commons probably would be changed. I'd say like a 10 card pack in socialism would be like 5 commons 3 uncommon 2 higher rarity from a MTG. Maybe instead of like totally random packs you could do different setup of packs. Like color based, for example in Ravinca. You can do Guild packs so you are ensured that you get cards from those colors so you can focus on the clan and go from there.