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Anons, help us make something great. Anonymous Comrade 11/24/2019 (Sun) 17:43:42 No. 2942 [Reply] [Last]
https://discord.gg/bNnugSJ

Bunker Media is a project to make a blog and a small podcast/radio show with a background playlist of laborwave and fan-made music based on a Wordpress-based website. We need writers, musicians, editors, translators, programmers, and listeners. We're planning on reporting on news, theory, practice, book discussion, and maybe other stuff besides.

>inb4 complaining about bunker media using discord
1 post omitted.
>disc*rd
glow harder, nigger
>>2944
Hey, Discord wasn't my idea to use.
>>2945
Was it the idea of your handler? Fuck off with your surveillance network.
>>2946
10 bucks say you use Windows.
>>2947
Do you have cash?

Comrade 08/05/2019 (Mon) 19:11:35 No. 1101 [Reply] [Last]
What do you think about ZeroNet?
https://zeronet.io/
It's basically P2P web. Have great potential, also there is an imageboard there:
http://127.0.0.1:43110/1ADQAHsqsie5PBeQhQgjcKmUu3qdPFg6aA/
10 posts and 2 images omitted.
inb4 /pol/ anons start panicking over ZeroNet "leaking their IP addresses" like they did with Tox
>>349
which is an idea for a raid
>>350
It would be trivial to scare all of the boomers who don't understand p2p off of zeronet and its ilk entirely. Alas that might require setting up zeronet, which was a piece of crap two years ago and doesn't seem to have changed a whole lot since.
>>253
Zeronet is fucking garbage.

Just use tor or i2p
>>1108
based

Gigachad 08/11/2019 (Sun) 15:47:53 No. 363 [Reply] [Last]
"Me? Manjaro is the distro of my preferences."
6 posts and 2 images omitted.
>>454
elementary is better
>>455
What the fuck is elementary anon?
>>460
garbage

A point release that only gets point update every two years
>>460
its a ubuntu based distro that looks similar to mac os, you should try it
>>369
>arch
>compiling everything
Did you mean gentoo?

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Bunkerchan Movie Night n1x ##WQj+IL 05/17/2016 (Tue) 04:50:35 No. 42 [Reply] [Last]
So now that we finally have a general entertainment board...

People have expressed interest before in doing a Bunkerchan movie night. This is a thread to discuss that and to post any planned streams (Hoxha might want to sticky this).

So first of all: I'm not going to stream shit unless people show up. That being said, I can't stream every week at a time that works for everyone even if I wanted to, so if anyone other than me is able to stream and willing to, you should post here.

I'm also wondering what sorts of things people would want to watch. People have in the past talked about doing lefty themed movies and documentaries, but I think that'd be kind of limiting if it was all we streamed.
12 posts and 3 images omitted.
>>42
I'm all for this, but we really need to figure out what types of movies we're going to watch.
The Korean movie Parasite fucking sucked and it was so obvious the director was middle class
>>2788
I don't think we should watch anything too heavy, some light and fun stuff, maybe leftism related ofc
>>2813
finally someone agrees. I had to turn it off when the family of genius conmen went full retard and hung around in the house while the family was on vacation. too fucking stupid... everyone in it acted like a cartoon.
There's a Bunker Media project going on RN, maybe we could show the movies there.
Link: https://bunkerchan.xyz/leftypol/res/133678.html

clojure Comrade 08/06/2019 (Tue) 04:54:14 No. 731 [Reply] [Last]
what does bunkerchan think of clojure?

its a lisp that actually works for web dev and other SW dev in the modern day.

https://clojure.org/
41 posts and 3 images omitted.
>>2841
I actually know a bit of Clojure, and the backstory. I agree with what you mention about the persistent data-structures and concurrency being built-in rather than in libraries is a advantage, all be it a rather minor one to me. I disagree with the idea that Common Lisp having Lists makes it slow, in practice Common Lisp programmers use whatever data-structures are most performant for their applications, including using mutability to increase performance when applicable. Also it's possible that Clojure is simpler than Common Lisp, but it's not simpler than Scheme. You can (and I have) literally read the Scheme specification in a few hours, and understand the guarantees and primitives of the whole language across implementations. Trading the Common Lisp ecosystem for Java's might be advantageous depending on the application though.
>>2845
>You can (and I have) literally read the Scheme specification in a few hours

including all the SRFI? If your argument is that you can write a basic lisp interpreter as a side project or for a class then yes scheme is simpler but in addition to the SRFI to make scheme usable you have things like for example in Racket Scheme which have to implement lots of additional stuff to make scheme into a practically usable language (for web dev).

Scheme is like the C of lisps
Common Lisp is like the C++ of lisps
Clojure is like the Java of lisps

If you had to choose for example an embedded language for scripting a video game, scheme or lua might be good.

I probably wouldn't use scheme for doing modern web dev, because there are myriad of toy implementations. When you try to sell jim the JS developer on lisp, hes gonna flip his shit when he can't find the GraphQL library

>in practice Common Lisp programmers use whatever data-structures are most performant for their applications

sure but all good programmers choose whatever data structures are the most performant for their task. Its not just about what a language allows but what it steers average coders into in. rockstars can write good code in any language

>using mutability to increase performance when applicable.

theres a lot of strategies that let you rewrite functional code into mutable efficient code under the hood and most functional languages use these

Common lisp is a more complete overall language (other than concurrency) and Scheme is easier to understand, but as far as tooling, practicality, ease of use, and popularity Clojure definitely wins hands down. Other than emacs lisp Clojure probably has the most lines of code written of any of the lisps today.
>>2850
>The SRFI to make scheme usable you have things like for example in Racket Scheme which have to implement lots of additional stuff to make scheme into a practically usable language (for web dev).
The SRFI's are just libraries, Racket isn't a Scheme anymore, and really the only extensions you need to RnRS to have a language quite capable of web development is POSIX support, threads, and probably a FFI. Many Scheme implementations have these things. Regarding Libraries you should look at Chicken Scheme: http://eggs.call-cc.org/5/#lang-exts https://github.com/lassik/graphql-chicken Not that this isn't all besides the point because your claim was that Scheme was more complex than Clojure which is simply not true.

>Its not just about what a language allows but what it steers average coders into in. rockstars can write good code in any language
I don't think as a programmer you should care about how a language steers average developers. Ease of doing something does matter, and you're going to have a slight cost by going into quicklisp and installing a library for some of the things Clojure has built in but it's not significant. Regardless the average Common Lisp programmer cares a great deal about performance, and they tend to write very fast applications.

>theres a lot of strategies that let you rewrite functional code into mutable efficient code under the hood and most functional languages use these
I don't think this is true, you can do this if you have Linear/Quantitative types but otherwise you're going to be giving up any concurrency guarantees you have, if you do this behind the back of the programmer (which is sort of the main point of writing in a functional style at this point).

>Common lisp is a more complete overall language (other than concurrency) and Scheme is easier to understand, but as far as tooling, practicality, ease of use, and popularity Clojure definitely wins hands down.
I think this is probably a fair assessment so long as you recognize that Clojure has these advantages only for a single problem domain. It has better tooling, practicality, and ease of use for web development and nothing else. Additionally I don't think the advantages it has in this department are that significant.
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>>2853
COMMON LISP BTFO

RH'S epic talk on clojure vs common lisp (2 parts)

https://www.youtube.com/watch?v=nDm-QDEXGEA
https://www.youtube.com/watch?v=7mbcYxHO0nM
>>2868
>Common Lisp btfo
Not really, it was mostly just a overview, and as I said I already knew a good bit of Clojure. Pretty much all his arguments are rendered null by (ql:quickload "fset") or are insignificant to the point of not mattering. Porky likes JVM is another part of his reasoning. Some of the abstractions mentioned are cool, but don't really matter, it's basically just sugar. Not particularly interesting to me. I can't be bothered to watch the second video provided. Anyway I'm getting pretty bored talking about this, I feel I've made a quite solid case, so I'll probably stop now.

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freespace Anonymous Comrade 11/19/2019 (Tue) 09:19:07 No. 2819 [Reply] [Last]
what does bunkerchan think of the Freespace series, meaning descent freespace 1 & 2 plus the expansion silent threat for the original.

Freespace 2, and its open source version remains to this day the crowning achievement of the "Space Sim" genre which it has never really topped, despite having come out over 20 years ago

the storyline is essentially a less personalized version of mass effect, or more accurately mass effect is ripping off descent freespace since it came out like 10 years later. Dead space also has similar lovecraftian themes
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Never played it, but I loved Freelancer when I was a kid, any relation?
Used to have a demo CD with a demo of Freespace 1 when I was 8. Really loved the game, but as an adult I never bothered getting it again. I've only heard good things about Freespace 2, so I might download both games one of these days.
>>2848
be sure to check out the freespace 2 open source version as well (requires a copy of the original to play though). After FS2 the genre basically died and the studio went backrupt so they released the source code for free.

The fan community ended up updating the game engine with modern graphics and their own custom campaigns.

>>2846
Both are space games but freespace is much more story/capmaign oriented. It had a very extensive single player campaign as well as multi player (one of the first modern games in that it had voice chat and a map/scenario editor that came with the game).

I never played freelancer but I think its like another 'Elite' clone?, you can wander around the galaxy like han solo?

Freespace OTOH is definitively in the 'military science fiction' genre

the soundtrack is part ambient part electronic in the style of 80s/90s scifi-techno.

The music, the combat system, the storyline all really add to the atmosphere.

You can get the original game and the sequel for $10 on GOG, sometimes they go on sale for $5

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Outer Worlds Anonymous Comrade 10/26/2019 (Sat) 01:00:58 No. 1531 [Reply] [Last]
Okay, come on, I know I'm not the only one that's started playing it, what do we all think?

No spoilers please, or put them in tags, cause it only just came out.
45 posts and 7 images omitted.
>>2290
> There's really no political conflict, there are no real revolutionaries besides some cult, there arn't really any actual class politics. The devs did not bother to try to understand anarchism or socialism or ANY leftist thought. Shit, most of the time it forgets to give you any dialogue options other than fucking corporate bootlicking.

Chill dude. You don't make a game to "awaken the masses", because then you simply fail at both that and making a game. (Unless you specifically sell out to your political overlords of course - but - you still fail the game just not financially)

If anything, the light and non-enforcing tone of presenting the conflict in that world would convince more people to look differently on their own, as opposed to violently enforcing beliefs that they do not hold.
>>2452
> Its serviceable but like the way the game goes about difficulty is by making enemies tankier and deal more health to you and the gunplay isnt special.

The combat was easy-peasy in all Fallout games. As soon as you figured out the mechanics of the weapons, and enemies defences and attacks. The gameplay and gratification of it is in the process of figuring it out and trying new combinations, not 360 no-scoping.
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>>2702
Okay, so my thoughts in general are that it's not a 9/10 or a 9.5/10 as some publications have sucked it off to be, it's a decently fun entry in the genre, but it's not revolutionary in any way. Everything it does can be clearly traced back to either Mass Effect, New Vegas, or Borderlands, from the gameplay to the narrative to the aesthetics.

The story is obviously anti-capitalist, but in such a cartoony and silly way that I don't think the message will really hit home with most players. I think most people will just see it as a silly Fallout-style world and not understand what the core message is supposed to be. And, yes, Phineas is a very cliched character and instantly reminiscent of Rick in a bad way.

The characters in general felt a bit stale to me, it didn't seem like the companions in particular really had any motivation to come along on your quest and that they should have done more work there. Ellie, Felix, and Nyoka in particular felt very underdeveloped.

Another big problem for me was the combat - it starts fairly hard (on Hard) but then gets way way too easy very quickly. The only point in the game that the difficulty felt right for me was when trekking from Cascadia to Stellar Bay instead of buying the Navkey, and you're not even supposed to really do that. The only reason that was tricky was because of being underleveled. Overall, the game spent too long on Monarch in my opinion and that whole planet should have been trimmed down a bit to create another smaller settlement like Edgewater.

The story was okay, but it often felt like you were just following directions and had no real choice in anything - except for the central choice to work with Phineas or to turn him in, which, why would you turn him in? Surely there could be some third option kind of like 'Yes Man' which is more independent of the two sides.

Also, the ending boss fight was just laughable, I honestly laughed out loud looking down at Tartarus and seeing the dumb little SAM-sized robot that looked like the ones I'd been fighting all game - and then to make it annoying they just gave it a bunch of health.

Anyway, overall, I'm glad I played it and it was fairly enjoyable, but at the same time, it didn't really live up to my honestly quite meager expectations that it would give Bethesda something to worry about, I think it's too insubstantial to really do that.

A decent 8/10 (in videogame terms), in normal terms, 6-7/10.
>>1725
That's kinda bullshit considering in Fallout New Vegas you can join the hyper reactionary slave owning Roman larpers. But in the Outer Worlds they won't let you play a space Bolshevik?
>>2836
Well, it's left very vague how society looks after the Phineas ending, certainly it's a lot more left wing, you can interpret that as you will (much like Yes Man ending)

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Anonymous Comrade 11/15/2019 (Fri) 20:31:44 No. 2744 [Reply] [Last]
anyone want to talk about the new Watchmen? I've been pleasantly surprised so far by lindelof. The recurring motifs are translated well into a series, its already a better adaptation of the original work than snyders.
No, it's radical-liberal idpol garbage of the worst kind.
I'm super triggered about what these butchers are gonna do to sandman

/gradschool/ Anonymous Comrade 11/10/2019 (Sun) 01:58:20 No. 2606 [Reply] [Last]
Are there any grad student anons? If so, are you currently working on research? Do you enjoy grad school?
5 posts and 1 image omitted.
>>2723
I don't live in Burgerstan, didn't pay for college. Afaik grad students there are also underpaid though so idk
>>2706
become a youtuber that debunks alt right bio theories, and ask the breadtube crowd for patreon bux
>>2729
Shaun already does that I think. I'm also paranoid about my privacy and the last thing I want is the scrutiny of a thousand incel chuds with too much time on their hands trying to dox me/smear me. No, I'm perfectly content being depressed and terrified about the future while doing nothing.
>>2706
What did you study?
>>2764
Isn't it obvious? He studied genetics.

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Anonymous Comrade 11/15/2019 (Fri) 18:12:38 No. 2734 [Reply] [Last]
Does anyone have any e-reader recommendations? I don't want my eyes to blow up while reading.
Kobo Aura H20 hands down. Easy to hack, lasts years, feature complete, supports all common formats.
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>>2742
Thanks comrade!
>>2739
Lol

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