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Cooking and recipe general! Anonymous Comrade 11/11/2019 (Mon) 11:07:46 No. 2631 [Reply] [Last]
Share recipes and ideas for cooking delicious food! Hotdogs, chili, preferably healthy food!

I am vegan and I would like to say vegans and non vegans need to get along in this thread or I will fucking gut rape all of you.

I just made a fucking delicious Setain steak seasoned with onion and garlic powder with a little salt and pepper. On the side I had a salad and some riggatoni. I could get a picture, but, i'll make it tomorrow and post it up here in the general.

Here's some recipes, also: https://veganheaven.org/all-recipes/seitan/

https://www.onegreenplanet.org/vegan-recipe/champignon-mushroom-risotto/

These cookies are off the chain good.
https://spoonuniversity.com/recipe/the-best-vegan-chocolate-chip-cookies-you-ll-taste-in-your-entire-life

Enjoy!
19 posts and 2 images omitted.
>>4759 Not all of us, no.
>>2796 Ima be honest here, that looks like pure vomit.
>>4759 not every westerner is American.
>>4759 >they believe that their food is safer than any local made food Even in the USA they don't believe that, in Europe McDonalds has a lot of European dishes and anywhere its consumed more because its cheap and less because it 'tastes good', well that and ignorance by some burgers.
>>4765 >>4720 Nice samefagging. If you judge food based on how it looks first you don't belong in the kitchen. Also I don't know what kind of vomit you've been looking at (alien vomit?), cause it sure as hell don't look like it to me.

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Filteries Anonymous Comrade 11/15/2019 (Fri) 02:22:23 No. 2725 [Reply] [Last]
Political and Economic simulator. Just for fun. Post your results.
http://filteries.com/politics
9 posts and 5 images omitted.
>>2725 WTF is this idiocity? > Inheritance tax 100-100% > Sectors: publicly owned 100% > ???? > Economic system: Market Socialism
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>>4669 If people buy stuff from the government with money and production is based on what sells, then you are basically talking about one big monopoly conglomerate that is also the government. It's kind of right but highlights that Filteries has other problems, like not accounting for the mode of production.
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>be me >get Egoist Anarchism Sounds about right.
>>4679 >>4669 (me) was just the tip of the iceberg. I wanted to make a governmentless society without banks AND money... a sorta AnPrim utopia but with tech. Also i tried to get Posadism but it seems like it's unobtainble in this game.

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Oldout thread Anonymous Comrade 10/24/2019 (Thu) 23:05:16 No. 1429 [Reply] [Last]
Old Fallout discussion, politics themes in the games and basic dunking on the shallowness of Bethesda's Fallouts.

Fallout 1&2 had some pretty anti-capitalist messages that never showed up in 3&4 methinks and the whole point of the series was shining light overexploitation and human conflict being self-destructing.
16 posts and 4 images omitted.
>>1527
It was only garbage because he didn't detect a flaw in the technology he was using and was too far along in his plan to correct it.
>>1438
>Hoover dam was supposed to be about the midpoint of the map
Holy shit, what a goddamn waste
>>1436 >Caesar is on the surface a fascist but is really just a Marxist accelerationist who's playing the bad guy just to speed up the NCR's progress towards overthrowing its liberal democracy in order to face a real threat(he literally mentions dialectics and Marx and in the cut content you go to Flagstaff to help a slave revolt at which point Caesar reveals that was his plan all along and then kills himself I know what faction I'm playing as next time I run FNV.
>>1547 On the subject of Arcanum. Playing it makes me realized how ridiculous /pol/‘s view of society are, where sentient creatures still have their nature decided to be some arbitrary bullshit in the case of the orcs in the game and how even as much as they hate to admit it their views stemmed from religious creationism. But it’s still annoying to me how the only quest that deals with this is the quest about stopping the orc rebellion.

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Anonymous Comrade 12/17/2019 (Tue) 10:33:33 No. 3432 [Reply] [Last]
>hobby
>Entertainment, Education, Technology, etc.
seriously retarded board
What the fuck do you people DO exactly? Sit and think of stalin?
>>3434
Learning is fun, anon.
>>3434
Check the catalog lmao
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>>3432
We're just leaving it open for whatever people want to consider a 'hobby' (ie learning about non leftist things), don't have such a stick in your butt

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How do I crochet Anonymous Comrade 12/16/2019 (Mon) 03:18:24 No. 3337 [Reply] [Last]
I heard this was a hobby board and I want to get started crocheting.
What supplies do I need?
Where can I find tutorials or guides on crocheting?
Is it possible to crochet a person as a beginner.
Get a crochet needle and a ball of yarn. Just get a single needle that is right for the type of yarn you choose. Watch a few tutorials on youtube. Try to make a few squares until you get a hang of it.

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/leftypol/ TV Anonymous Comrade 12/15/2019 (Sun) 10:46:17 No. 3315 [Reply] [Last]
We can watch stuff together on cytube. The nazis have their own channel, why shouldn't we?

https://www.cytu.be/r/classwar

Right now there are prolekult documentaries on, some Soviet kinos, random classics, basically stuff I could find on youtube. But I will be uploading movies as time goes on.

>Why does it take long to upload a movie?
Movies are hosted on google drive. Google has an algorithm that compares the hashes of uploaded videos to hashes of known pirated copies of movies. So public torrent releases that you find on rarbg and tpb get flagged quickly and removed. To avoid this, a downloaded movie has to be transcoded (I only have a 4c/4t ryzen 3200g). The movie is then uploaded to google drive (this is the part that takes the least amount of time) and once it is uploaded Google has to process the video so that it can be streamed/watched (this can take anywhere from an hour to a day).

Feel free to suggest movies and shows you'd like to see and I will slowly add them.

If you register your nick with cytube (no email required, just username and password) I'll make you a mod so that you can adjust the playlist, change movies, etc.
If you wish to upload movies and add them you can!

How to:
>download a movie
>transcode (usually it is enough to just do a two-pass 1:1 transcode and copy the audio)
>upload to google drive
> "Get shareable link" from file
>add to cytube
Free google accounts come with 15gb storage, you can create as many accounts as you want.
>>3316
You can't make any without a simcard anymore.
Maybe we should watch AVBC together
>>3318
Yeah a bummer. Even yahoo doesn’t allow it now.
>>3318
That's ok, I've got loads from before.

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Comrade 02/17/2017 (Fri) 11:35:44 No. 93 [Reply] [Last]
Where does Bunkerchan stand with pewdiepie?
31 posts and 7 images omitted.
>>93
>ironic nazi
>cuck-chan user
>makes boring ass, poorly edited videos of just himself talking into a microphone watching a video or playing a cringe game (not labour)
>millionare who made money through little labour of his own
Fuck him
>>93
Haven’t even seen any one of his videos. Isn’t his his primary audience in their early teens?
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>>3302
Imagine having literally millions of early teen girls willing to do anything to get your attention hnnnnnggggggggggg
>>105
i mean i would say the medium has always been defined by capital. but when i was young in the nineties represented such a niche interest that they didnt really monitor the ideas.
>>3307
It's almost all boys lol, you're thinking of Onision (who might be going to jail soon where he belongs)

However PDP should go to gulag too for his Nazi propagandising

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This Land Is My Land Anonymous Comrade 12/03/2019 (Tue) 06:55:20 No. 3122 [Reply] [Last]
Settlers: The Game
2 posts omitted.
I had my eyes on it. I'm surprised it's still in early access, I feel like I watched the trailer for this game like a year ago.
It looks cool, but I'm not touching it until it's out of early access.
>>3124
every game nowadays looks the same and plays the same
Decided to give this game a go since it's rated quite highly on steam.
Do not touch this steaming dogshit until it's out of early access.

Fucking horrifyingly bad framerate even on lowest settings. The popup is so bad as well, boulders will literally appear and disappear right in front of you.

Dogshit early 2000s AI, literally everything just walks straight forward into walls and rocks.

Fucking dropped squads of soldiers on horseback directly onto my spawnpoint and I got spawnkilled half a dozen times

Melee is the most impotent shit, I've never seen a game like this with such an impotent melee weapon. You will stab somebody 20 times and they will still be alive.

This game doesn't feel like it should even be in early access, it's so fucking unfinished and jank. The entire game feels so fucking incredibly jank it's kind of amazing.
>>3291
That's sad to hear. It looks like they've made other games so they should know better than to release something unfinished. I wish developers had a more realistic scope for producing polished games.
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>>3291
>Do not touch this steaming dogshit until it's out of early access.

You should never buy or play anything that's on early access to begin with, it's a complete scam

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Anonymous Comrade 11/24/2019 (Sun) 15:00:48 No. 2935 [Reply] [Last]
jucika thread pls
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100 Ft a hideg lánogos gyere vissza Kádár János
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bump

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My CityState review Anonymous Comrade 11/30/2019 (Sat) 20:46:47 No. 3091 [Reply] [Last]
This is copypasted from /leftypol/, in case it gets deleted over there for offtopic or whatever.

Hello, I played the game for a good 10 hours (though half of that time I was only half playing and watching YT) so I can report back on how it went.

Overall, the comments that other people made are correct, it is impossible to play the game as a communist. I was of course expecting the abstractions of playing a Neolib citybuilder attempted to model communism, but I wasn't expecting how broken the game's core systems are.

I started out the game but quickly realised that in this game, you can't build a bridge over a river that is more than 1 tile wide. So, I nuked my save and went back to the terraforming stage.

After modifying the map some, I built a tiny little commie hamlet, with all lower class (that's what they're called in this game) trailer parks. I found it kind of funny how lower class residential buildings always have grey wasteland type terrain around them, even when they instantly are building on a fresh green forest, as if their slovenly ways drain the life from the very soil around them and they instantly create a trashpit to live in.

The game's systems are quite oblique, and there's no construction of for example power or water infrastructure, or schools, police, firefighters, so to increase living standards I had to just pop up the sliders in the economy tab for "healthcare" "education" and "security and justice".

Anyway, we quite quickly reached 'Utopian' level living standards, which I was quite happy with, but things didn't seem to be quite working as I would have liked. My answers to the political issues that had been coming through had not exactly endeared me to the upper classes, which I wasn't really expecting, but what I had overlooked was that this game diverges from Simcity 4's mechanics.

You see, in Simcity 4, you have Residential, commercial, and industrial demand, and then each of those has lower, middle, and high income demands. So for example, you can have a city with almost all lower and middle income residents but have plenty of fancy high income tech factories and the like.

However, in Citystate, there is only lower, middle, and upper income demand, and commercial and industrial buildings can't grow above the first tier of development without middle and higher income demand. So, if no upper class people want to live in your city, your factories can't grow to higher levels.

This left me a bit stuck for knowing what to do, but things had become even worse, because my open borders policy for the past years had led to a quickly spiralling problem of 'informal settlers'. Essentially, through a combination of factors I didn't really understand, almost all immigrants had settled in slum tiles that popped up rather than in growing my residential tiles to higher levels.

Eventually I noticed that there were even little 'caravan' tiles of a crowd of migrants that would come in from the sides of the map to your city and then create a new slum tile. Apparently, one way to deal with this issue is by building walls or army bases but I didn't do that, obviously. I eventually made a concession to the gravity of the situation and put my immigration policies to neutral, but the damage had already been done, and my city now had about 80,000 slumdwellers, which was more than the entire employed workforce that lived in residential areas. My 'quality of life' meter still read 'utopian', yet the majority of people were unemployed and living in favelas. My city was in a death spiral, and I was now losing a lot of money each month. What could I do?
4 posts and 3 images omitted.
>>3111
>modern city builders are all trying to do agent simulation which further reduces the population that can be simulated
Is that really fundamental to agent simulation or is it shitty programming?
>>3112
As I understand it, Simcity 4 had rudimentary agent simulation (people living in houses had jobs which they had to travel to and back through your transport network), and it could run cities of millions of people
>>3115
I'm sure hacks that give roughly correct impression are possible, especially if the road geometry in a city-game is 90° angles only. You can fix movement patterns between agents in certain ways that you don't even have to do collision detection / collision prevention by AIs for >99.99 % of pairs, because they are logically prevented by the basic patterns of movement. You can have different zoom-levels of agent simulation. With the zoomed-out version the one that really counts in the end and that works in a more aggregated way (say 1 agent representing 100 people), and a more zoomed-in version (with actors literally only becoming visible, and only becoming real, when zooming in on a small part of the map) where you get a very small population of relatively clever AIs acting within boundaries set by the zoomed-out computation and not affecting the zoomed-out computation at all. Eye-candy, basically. You can read up on results from traffic studies, then do a top-down implementation with centrally steered actors roughly mimicking the results of these interactions – simulating the simulation, so to speak.
>>3116
...well, don't ask me chief, I just like growing pretty skyscrapers.
I've been trying out this game. To repeat what the OP essentially said, the game operates on capitalist logic and actually trying to play the as any kind of communist simply does not work. It grows for a while, but after you run out of natural resources you're really just fucked. It might work if farmlands weren't so pitiful, but they don't employ hardly anybody and they produce pennies.

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