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Cyberpunk 2077 Comrade 06/26/2020 (Fri) 07:19:29 No. 1955
So what are your predictions as to how it will turn out? If I had to bet, it will be like Witcher 3 on launch: competant, polished and very flawed, with a story that won't be too special. However, once again, because the rest of the industry is dogshit by comparison it will once again become the most underraterino best gamerino evar in the eyes of consoomers, despite it being only above average in a less shitty world. Tbh part of me wants to see it bomb as an overproduced mess so the "gamers" would realize all companies are shit. Also there is zero chance the end result will be worth the unpaid crunch hours of the actual programmers.
>this movie trailer tier buttrock
should we as leftist be even in support of cdpr with all their crunch stories?
>>1959 Should we as leftist support any fucking business? Of course not, pirate everything including free games on gog
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>>1955 Cyberpunk is probably the most egregious example of spectacle media I've seen so far; it's supposed to show a neoliberal dystopia where people have basically given up on trying to stand up to corporations and they are free to fuck up the planet completely, and yet the only thing gamerz can focus on and is advertised by CDPR is the cool shiny guns and cool neon lights. I doubt that they'll even show anything that is too bad inside the game or something that gets gamers to question their own reality like Deus Ex did.
>>1962 Ehh... While I do not believe it won't be that damning of neoliberalism as cyberpunk shit should, I think its just marketing being retarded as always. This is the same industry that advertised Dragon Age: Origins by playing deathmetal over the battle cutscene. Thus I'd still say its worth being hopefull about the plot at least a tad.
>>1959 It's not just CDPR. This is what the whole industry is like. There's just some companies like them or Rockstar who are dumb enough to use the typical sweatshop schedules for advertising.
>>1964 >>1962 I guess its true to the source material. https://en.wikipedia.org/wiki/Cyberpunk_(role-playing_game) >Style over substance. >Attitude is everything. >Always take it to the Edge. Apparently "Cyberpunk™" as a RPG has always been an aesthetic spectacle. I suppose its my fault for being excited about the first cyberpunk video game ever wow! without realizing that. It seems the only 3 factions are Corp, Street Kid, and Nomad and they are all oriented around individualism and buying cool toys. The creator https://en.wikipedia.org/wiki/Mike_Pondsmith seems like he kind of sucks and to me tabletop RPGs like this are about overcharging for artbooks, abusing intellectual property, and marketing to create repeat customers. Cyberpunk to these people is only the same level Steampunk or Mecha Anime, its just a gimmick to sell merchandise. The worst part is that this will be so many peoples first introduction to cyberpunk that it will reimagine the genre in the public consciousnesses, the same way Anarchy or Punk is seen as chaos and being mad at your parents.
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>>1973 >Hardly anyone complains anymore about Corporate Lifetime Contracts or the abolition of unions. It's the price of living in a stable, safe society, right? So, the Cyberpunk world is basically neo-feudalist now?
>>1956 it looks like a shitty GTA reskin and to be honest I am completely disillusioned with that type of shit after how GTA V was delivered. even if it's a good game I doubt it will do big numbers.
>>1987 I think at this point it is guarnteed to do big numbers knowing how much hype it created, the question is weather it will flop post release like that do it yourself toy from the movie Beaver. On a sidenote the gameplay seems alright. Its not 3rd person shit like GTA at least, and with all the ebin cyberpunk tech it could have a pretty cool combat system. However a big issue for me is that all the trailers focus hard on combat, which might be an issue for an RPG thats set in a more modern setting where it would make a lot of sence for a "pacifist" playstyle to exist. I feel that as a story experiance, the game won't be any good, and just replicate the Witcher 3 model where there are no really complex choices appart from stuff like "which one of these 2 dudes do you support?".
>>1979 Yes cyberpunk always seems to me like anti-capitalist without being socialist.
In spite of people complaining about 2077 showing a genre being stripped from its ideology, I think even classic cyberpunk often hardly qualifies as leftist. The construction of the setting in Blade Runner seems to reflect some anti-capitalist attitudes but those rarely come to forefront during the story itself. AKIRA is certainly open to conservative if not fascistic interpretations, portraying a world of degenerated social mores and corrupt elites that is opposed on the one hand by a ruthless military strongman and on the other by a "resistance" of ambiguous politics that turns out to be led by one of the corrupt elites. The Matrix and Ghost in the Shell have little to do with capitalism as far as I can tell. I haven't read Neuromancer. Sure there's RoboCop and Deus Ex, but the point is that anti-capitalism isn't as inherent to the genre as everyone says.
>>2002 Having an already set character with only 3 backstory is already a big no for me. Pissed me off that I can’t even name the character (V?!? Seriously?!?). Fuck I miss the days of Arcanum or even Jagged Alliance where I can make my character’s backstory.
>>2025 Well, in theory a story with a preset character isn't that bad, and can turn out really strong (like Disco Elysium, or the guy from new Deus Ex games for a more AAA example). However I doubt they will bother to make the character in Cyberpunk to be an integral part, and thus it might end up being just a bland empty spot that might get a unique dialogue option once in a while with differing background. Also, if you want a recent game that allows picking a backstory I'd recommend Tyranny, probably one of the best games last decade imo.
>>1959 >Support a corporation. >A pooland corporation famous for fucking over their employees. Fuck off mate.
>>2031 >famous for fucking over their employees Evidently not, since I have no idea what you're talking about.
I probably won't get it if the scene for modding is garbage.
>>2035 CDPR is famous for crunching the shit out of their coders. They’re basically Ubishit before it got big.
>>2162 >make cyberpunk game where lots of the setting revolves around custom body mods >modding the game itself is not majorly supported >>2165 >make cyberpunk game about hypercapitalism exploiting the shit out of people >abuse your employees with insane crunch to make it The irony is getting dangerously thick.
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>>2170 >>modding the game itself is not majorly supported <ok, we'll add mod support >NOOOOOOOOOOOOOOOO YOU'RE JUST TRYING TO FORCE USERS TO FINISH YOUR GAME FOR YOU NOOOOOOOO
>>2174 People said this about Skyrim because it was full of bugs and had tons of content that was cut because it wasn't completed.
If the add mod support it will turn I to a porn game in a day.
>>2184 Tencent has already on their way to make an animu porn parody of it. Certainly with the level of character creation of Black Desert. >>2170 An rpg with limited mod support is automatically trash. What do you mean I can’t make my own deeper quest lines and have to buy shitty DLCs?

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