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Let's create a FOnline 2 faction Anonymous Gamer 05/07/2020 (Thu) 19:07:56 No. 1 [Reply] [Last]
fuck that 76 crap, this is true fallout(I hope you've all played the og game). we need 500k caps to create a faction, I've allready gathered 1230. Beginner's guide: https://wiki.fonline2.com/Beginner%27s_Guide just some quick tipps: 1.the place were you start, there's some flint on the ground, look arround and take it, craft a "primitive tool" using it and chop some of the trees. wood is usefull to craft all sort of things. 2.you can interact with trashcans and other such things to scavenge crafting materials. 3.write down your password(and even name) somewhere, there doesn't seem to be a way to recover them if you forget them.
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>>6 you sound like a hipster yourself. either way, piss off!
>>1 Does that count as a get?
>>7 >I play RPGs for the combat/gameplay lol, I go play Xcom or smth for that fallout 1/2 are one of the few rpg where I actually cared about my character and the shit I did instead of only min maxing and slaughtering everything. The combat is poor, but death animations fully compensate for that
>>1 Haven't played since literal years, was part of the TTTLA. Good times, but dunno if I will ever return, I mean, the gameplay is pretty meh and I try to not start playing another mmo. You could prolly build a better game on unity now. btw, the guy who coded the engine https://www.patreon.com/posts/part-of-fonline-37739057
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>>1662 based

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Tropico Anonymous Gamer 04/10/2020 (Fri) 19:21:52 No. 415 [Reply] [Last]
How to RP as Pol Pot: >build only farms >execute all intellectual faction members >kill all Vietnamese immigrants >alliance with China >get invaded after three years
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>>417 Then get secret police and repress the capitalists for no particular reason.
>>417 >>417 Tropico 4, when I played it and got the mechanics was easy as fuck, normal that the capitalist faction is happy, it's almost impossible to fail in that game.
>>416 All you have to do to appease Capitalists is make a lot of money, which, coincidentally, is also what you have to do before you can accomplish anything else. There is no reason not to have at least 80% with every faction, although I sometimes go full Fedora mode and never build any religious buildings just because I can. It is kind of hard, because you have to make sure entertainment, housing, medical, etc all stay really high to compensate for everyone's abysmal Religious satisfaction, but after you get Newspapers and Schools indoctrinating everyone into Militant and Communist the Religious faction just fades away.
I never got into playing it after the first Tropico, because I heard they're the same and they just keep remaking the game the same way.
>>418 >have multiple death squads patrolling just shooting capitalists and religious fucks on sight people saying violence dont work just dont use it correctly >Newspapers and Schools indoctrinating everyone into Militant and Communist the Religious faction just fades away. nice

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/gsg/ Comrade 05/15/2020 (Fri) 22:39:24 No. 605 [Reply] [Last]
We have a HoI4 thread but why not just have a Grand Strategy general thread? I'm pretty sure there are plenty of people here who play the other grand stratgy games/think hoi4 is too dumbed down shit. Plus /gsg/ on 4chan is infected with /pol/yps and I really want an alternative place to discuss the games. So what's everyone been playing? Here's the results of my recent Serbia to Yugoslavia campaign.
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>>657 The last time I played Dominions I encountered a weird bug where I spawned on an ocean tile and couldn't move units. Couldn't find any info on that bug, so I don't know if it's common.
>>674 I've never had that happen, although Illwinter is one of those "two guys renting an office in a strip mall" type companies so crazy bugs happen. They're a pretty dedicated pair of guys, though, so patches come out regularly, known bugs get fixed, and they're cranking out loads of new free content for Dominions V in the form of some cool factions that I won't play because I'm too lazy to make their gimmicks work when I can just play MA Ulm or EA Ermor, but the existence of a Prestor John inspired faction makes me happy.
>>605 Communism in Victoria is pretty restrictive. If a nation adopts communism, it still has primary nations, primary religions and due to mechanics it attempts to go back to slavery. Same with Anarchists, where it is just Ancaps on steroids who don't live long due to mechanics pushing them into adopting democracy.
>>1609 We should make a mod that improves the politics of V2 since only God knows when we'll get V3
>>1609 Play CWE, it adds enough shit to make a commie run good (including Market Communism à la Deng). Granted that sometimes it might get weird, like having a Jingoist Market Communist Albania that's a member of the EU, NATO, OECD, etc that goes around declaring wars all over Africa to get that sweet pop ideology boost event.

Red Orchestra/Darkest Hour Anonymous Gamer 04/21/2020 (Tue) 15:37:25 No. 353 [Reply] [Last]
Comrades, does any of you play this masterpiece? It's great, you can get it for a few dollars, It's quite old so it runs even on potato computers it has basically got all of the fun realistic stuff like arma but without the drawbacks. When you are in a tank your view is actually inside the tank and the game (the mod) is managed and updated by fans whom the developers gave "control". And, best of all YOU CAN BLOW NAZIS TO PIECES
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I play roi2 (good sides only) but I always lose because the only other people playing are tryhards who know all the sneaky cunt spots better than they know where their deodorant is. Also I'm a fucking scrub.
>>357 this is what i've unfortunately come to notice about all shooters though. Leaning the maps is 90% of the game, once you know it however, you might as well go back to playing csgo. nothing new or good in the world. with age comes cynicism and the death of fun, forever.
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>>353 Wait, people still actually play the original RO? Cool. >>354 RO2's playerbase is filled with fucking wehraboos who end up stacking the teams every single game that I've played so badly that they're able to freely spawnrape the Soviets on maps like Druzhina that enable it (or snipe them from across the map with MGs on every map with enough open space.) The worst thing is that many servers don't even have rules against spawnrape (because they rely solely on the unreliable spawn protection system) so if some cheeky fucker gets to a good position to pin you down at your spawn area where you have no chance to retaliate, the admin just tells you to git gud.
>>359 >wehraboos lol. I haven't played the game in a while so I don't know what the community is like now. HOWEVER, I do recall fondly one night during which I was playing a match and this kid on the German side was ranting in his mic about how Stalin was to attack and enslave Europe and how Hitler dindu nuffin and just wanted peace with England and that da jooz were controlling both sides. There was also one dude who kept micspamming ISIS propaganda
>>359 >RO2's playerbase is filled with fucking wehraboos For the first year that was true but frankly, they're not so many anymore. I usually play on the RU and rarely on the Divided servers and almost always, the scrub larpers pick Axis and get blitzed till the teams get rebalanced. Druzhina spawnrapes are just a map specialty, whatever side you landed on.

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Anti-3D Gang Comrade 05/12/2020 (Tue) 03:41:38 No. 580 [Reply] [Last]
2D pixel art > modern 3D art No matter how high a resolution you render at, no matter how many bloated lighting effects you shove into a game, you will never be able to compete with the love and care put into hand-placed pixels. Prove me wrong. You can't.
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nah it doesn't work it only downloads png with black circle
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Ok, I guess I am just gonna drop some of my hot takes about graphics: AoE2, an RTS from the 1999's, looks better than than every single other RTS up to basically Starcraft 2. Even Dawn of War 2, which came out a whole decade later, looks like shit in comparison when you look from the modern day. The lesson? If you can't use 3D competantly, or if it doesn't add anything, don't do it. Le realism meme is a fucking waste of time. First, it never did and most likely never will look real. RDR3, the single most over-designed game probably ever tried its damnedest, but the characters still unmistakably aren't real humans, not even close. And the worst part is if you fuck up at this goal, which seems pretty common, you'll create uncanny valley abominations (ME:A, to some slight extent Control come to mind). While it is nice to see graphical fidelity improve over time, this does not mean that you need to bend over backwards for perfect realism. WoW is the single best looking 3D game right now, and basically was for as long as it existed. This relates back to the previous point. 3D is not a good method for realism, so why not scrap the idea and embrace the strengths of such graphics? WoW, through the use of highly stylized and cartooney graphical design shows this. Don't do graphics for graphics sake. Pretty obvious point I believe. Does anyone remember "Rise: Son of Rome" or "Order [19th century date]"? Not really, because they were only there to show ebin new tech. However, let's then look at the previously mentioned Control. At first glance it might seem that it too is only a glorified graphical presentation, however here the tech doesn't come as a detriment to the other content of the game, and comes as a nice complement to it. The "let's just don't care about graphics" argument is pretty stupid. While there is validity to the point, primarily that a ton of modern games are golden graphics-glazed turds, it doesn't change the fact that Dwarf Fortress, the game adhering to this philosophy, is pretty fucking unplayable without modded tilesets, and even then, due to how even these are pretty rough, have it's over-simplistic graphics hurt the over all enjoyability.
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>>1587 >WoW is the single best looking 3D game right now, and basically was for as long as it existed. I am pretty sure this is either bait or you are posting from 2004, but I'll reply anyway. Have you not seen BotW? Sekiro? If we're strictly discussing MMOs, FF14 crushes WoW when it comes to art and has been doing so for 10 years now. Even GW2 looks much better. It always bored me that the armor/clothes in WoW were all strictly confined to the shape of the model itself (except for head and shoulder armor). The pieces do not "pop out" of the model. It makes characters incredibly dull to look at because their silhouettes are all more or less exactly the same. Compare with this FF14 screenshot. The armor is original and much more interesting to look at, the silhouette varies wildly between characters with the same base model. That's not even mentioning the environments, which also look better than WoW, and guild housing which has an enormous amount of cool items to decorate with. But anyway I agree with you wholeheartedly that realism fucking sucks, as does the barrier to entry for DF. I can't play Path of Exile for the same reason, it looks hideous.
>>1587 >if it doesn't add anything, don't do it. I agree with this point, but you also can say the same about pixel shit. Company of Heroes for example is a 3D RTS by design and would not work as a 2D game no matter how pretty you make the pixel art (or hand drawing). In contrast, in Age of Empires III the 3D didn't add anything but unnecessary and tedious camera management, reduced the size of maps (muh circles) and was probably a cynical business decision to move graphic cards in the mid 00s. >WoW is the single best looking 3D game right now Wait you're absolutely delusional lol.
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>>1605 >Company of Heroes for example is a 3D RTS by design and would not work as a 2D game no matter how pretty you make the pixel art (or hand drawing) A great example of this is UFO:AI, an X-COM knockoff built on the Quake II engine. Though just a normal overhead TBT game UI-wise, it uses the the 3D models to determine where bullets hit and contact explosives detonate using 3D collision detection, stealth/visibility, and physics simulation with level geometry to calculate how things like grenades bounce and roll, instead of just doing tabletop-style dicerolls. This also means switching to a soldier's 1st-person view to check LoS/LoF is sometimes useful. As such, UFO:AI using 3D graphics, even when inspired by a game (X-COM) that was already mechanically 3D using 2D graphics, adds something that would be mechanically impossible with 2D graphics.

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Self-imposed challenges Anonymous Gamer 03/31/2020 (Tue) 16:37:40 No. 540 [Reply] [Last]
How's that self-imposed challenge coming, anon? You do challenge yourself... don't you?
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Just trying to complete a one-world-one-life challenge in Terraria on Master mode. I've done it a few times in pre-v1.4 Expert, but I fear I might have gone too far this time.
Currently doing NES FF1 using 4 Master Monks.
>>1537 Is that even fun?
I challenged myself to play one retro game daily
>>1538 It wasn't as bad as I expected because of their massive damage output. Most bosses didn't last a single turn. I'll finish it at some point... can't train in the last dungeon without an exit spell.

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Sunless Skies Anonymous Comrade 10/23/2019 (Wed) 18:50:46 No. 1510 [Reply] [Last]
>Shows the deep running corruption, inefficiencies and the shear oppression of Anglo-imperialism
>Working classes oppressed by the rich who have the luxury of time made material on their side
>Queen Victoria is a tyrannical monster, literally cannibalizing her servants and consuming highly illegal and body altering drugs Bonus Lyndon LaRouche points just for that
>Warhammer 40k type work-worlds staffed by wageslaves living in worse than slave-like conditions, exploited by their Dickensian overseers
>Communist, Anarchist and Esoteric-Anarchist revolutionaries portrayed mostly favorably, or at least more empathetically than other sides
>Reform is not enough and thus fails, only way away from the current situation is through drastic change to the current material conditions of the setting
>Trains. In space

Is this literally the most based game apart from really specialist kind ones like Kremlin Games in the last few years?
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>>1510
>Is this literally the most based game apart from really specialist kind ones like Kremlin Games in the last few years?

Oh shit, I'm sorry

https://bunkerchan.xyz/hobby/res/119.html
>>1512
Key words "last few years", not decades
>>1510 Bumping for this to be sent to >>>/games/ Also is it just me or does it resemble Bioshock a bit?
>>1510 I played Subless Seas a lot, but I couldn't get invested in the sequel. The annoying tiny text...the inferior map and bland uniform map. The first is better and the second failed because of drama when the project lead cashed out and they ripped off the employees.
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>>1514 I wouldn't say its that much similar to Bioshock (I guess it can remind you a little bit of Infinite when it comes to the workworlds). I'd say the overall aesthetic is Victorian (not fully steam-punk, apart from the trains) mixed with fantastical weird fiction, however there are also pretty stand out areas as well, like the Blue Kingdom, a brutalist alabaster clusterfuck, or a neon-lit neo-Mongol khanate with an artificial moon. >>1515 While I haven't played the first one, I do think they are pretty different games. Sea was more of a lovecraftian Euro-truck simulator, while Skies seems to have reduced the complexity of the trade mechanics, leaving them far more abstracted and basic, while doing more with the story. I don't get where your criticism of a uniform map is coming from. While each zone shares an overall theme, they are quite strong, and even then, have stand out places within it. The mix of sci-fi, fantastical and Victorian aesthetics blend in really well, and at least for me create a pretty incredible feel for the world. Of course, that is nothing on it's own, however the stories presented only reinforce the dark as well as fantastical feel of it all. Perhaps I am an idiot, but for me it deffinetly is in the top 5 games of last decade, and perhaps even in my personal top 5 as well.

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emulators Comrade 05/25/2020 (Mon) 13:18:20 No. 679 [Reply] [Last]
Citra got released on mobile and my Snapdragon 632 is able to handle Pokemon Y pretty decently, but I'm really scared that it will decrease my phones overall life shorter because I think emulators in general cause a lot of stress to my phone Anyone know how do I keep my phone perfect and functional for ages so that I can keep gambling in my gachas? I keep getting the poor thing bumped into walls and it even fell fully into the water for 5 seconds
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>>679 Honestly, I would try to get a N3DS. A N3DS should go for cheap (new N2DS got more expensive because of corona) is easy as fuck to hack, and is probably the best portable emulation machine right now.
>>875 I'd argue the Vita is a better emulation machine and is easier to hack, but 3ds is alright.
>>719 Based. Free new featured pulls for everyone in our socialist republic
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>>726 if games were open-source or better yet libre-source software this could not happen.
>>726 Based Rossposter.

Summer Heat Anonymous Gamer 04/11/2020 (Sat) 16:21:27 No. 398 [Reply] [Last]
I want to play video games but it's so warm and the heat generated by the computer would make it a lot worse.
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>>398 Repaste it maybe?
Just get a fan bro?
>>744 That keeps the CPU cool, I think OP meant running the PC for a long time heats up the room, and there's nothing you can do about that that's just thermodynamics.
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>>398 go outside and play boktai anon! i heard the solar sensor even works on emulators
>>398 same :(

>>869 That guy is right. I think the hottest take I can think of is probably still Anita's various autism (not like you can really call her part of videogames but oh well)

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