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Vidya, Table Top games, Hopsotch, etc

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Fighting Games bear 04/20/2020 (Mon) 07:31:49 No. 360 [Reply] [Last]
General for all fighting games and fighting game competitive scenes 2D, 3D, Anime, Tag-Teams, Platform, Shrek Super Slam
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>>3158 Huh, ok, that's reasonable. I usually didn't mind those things so I enjoyed the games regardless. Also I find the special-kills (brutalities/fatalities) by the newer characters were cool in the newer Kombats (such as the predator and xenomorph.
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>>607 skullgirls is great and they did a really good job with some of the mechanics and character designs, or rather how each of their gameplay styles are designed (I really like how they designed grapplers like beowulf and cerebella). too bad their one chance at a revival got screwed over with EVO online getting canceled. >>370 umvc3/mvc3 had some dumb shit for sure and definitely could have used some patches but it was great all around. kinda of ironic about the patches since mvc3 was popular for a long time and got next to nothing while mvci got regular patches till they cut support for the game due to low interest/disney leaving the game to die.
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Did anyone else play street fighter on those bootleg flea market consoles?
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Someone mentioned Ninja Storm and Naruto here so this is probably the best thread for this question. Is Jump Force a bad game? I get that it has problems, but frankly I feel like its massively overhated and the bandwagon of shitting on it really ruined the potential of a pan-shonen fandom being formed like for Super-Smash Bros and other such vidya.
>>4758 I mean, if you're playing it purely to jack off to the franchises then maybe not, but what always kills those games is how utterly sloppy it looks to spectators, the overtly long combos and supers and the overcentralizing burst/vanish mechanics. If you want actually competitive shonen games there's always GNT4 tho

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hoi4 femboy mod tan, femboy 09/23/2020 (Wed) 01:02:10 No. 4744 [Reply] [Last]
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>>4753 >autism <for pointing out that "femboy hooters" is a retarded name that ignores what HOOTERS is. ok fag
>>4759 autism
>>4769 Idiocy
>>4770 autism
>>4771 idiocy

Developer warns VR headset damaged eyesight Comrade 09/15/2020 (Tue) 19:09:31 No. 4602 [Reply] [Last]
Who could have predicted this!
Looking at things close to your face damages eyes? My grandma knew this back in 1940.
lmaoing at everyone who fell for the vr meme
Probably same shit for electronic viewfinders on digital cameras, but it's not as intense and constant.
LMAO imagine SAO-players waking up from their shit to have literal blindness

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Difficulty in vidya games Comrade 07/18/2020 (Sat) 21:01:08 No. 2998 [Reply] [Last]
There seems to be a bit of a war that went on between the SJW and GG boys back in the day about the topic and I was pretty interested in it suddenly since I play a fair few vidyas that could be said to be on the harder side. That being said I think that the wank over difficulty is a bit pretentious at times.
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I don't think there's a single right answer. Different games can and should have different difficulties.
>>4160 >3rd pic Who?!
If you want an easy game play an easy game. Some games are meant to present challenges for players to overcome, they aren't just interactive movies that every pretentious VIDEO GAMES ARE ART faggot wants them to be.
>>2998 I feel that games should have scalable difficulty since the entire point of a game is to be fun to as many people as possible.
>>4745 In come cases the fun comes from being able to beat the challenge that is the same for everybody, sharing the same challenge and experience. Especially if the game has a cult status. On the other hand difficulty settings can be useful in increasing the replayability of the game, but only if the game is fun enough to begin with. In reality almost all video games are just throwaway complete-once time killers, especially corridor AAA games. There's very few games that are fun because of the gameplay itself (e.g. polished controls or interesting systems with emergent gameplay) and not simply because of the pleasure of finally being free from playing it - which is why watching other people play instead is so popular. The draw of games that are just one single corridor is in their story and aesthetics, not the actual game itself. Story and aesthetics are rewards for putting up with tedious gameplay. So it's completely understandable that people prefer watching others do the boring stuff for them.

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Disco Elysium Anonymous Comrade 10/30/2019 (Wed) 01:01:10 No. 2527 [Reply] [Last]
I think this game is on to something lads
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>>4695 The point is that >Dieselpunk vacuumwave doomcore alt-cosmology aren't genres. They're vague aesthetic categories, mostly formulated in the mind of a poster of this gibberish. Science fiction is a genre, and it applies full well to DE.
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>>4689 I got this after talking about king's statue. You most likely need encyclpedia and conceptualization checks succeeded when investigating the statue so you can talk about it to old commie.
>>4709 I had 10 and 16 in encyclopedia and conceptualization, and I got this branch of dialogue but not the last part. Strange. The game did sometimes told me that I picked some fascist or liberal dialogue options, though I rejected the thoughts, I wonder if that counts. What does he say to option 1?
>>4709 Did you play Sad.fm on the trip to the island?
>>4712 Yes, i did. >>4710 Other choices in dialogue with him could perhaps matter too. But i don't know which ones.

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LAST OF US 2 THREAD Anonymous Comrade 04/29/2020 (Wed) 04:28:27 No. 2628 [Reply] [Last]
What's /games/ opinion on the whole conterversy?
Edited last time by krates on 07/12/2020 (Sun) 05:25:16.
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>>4497 I don't think you should dismiss your work in that way. Even if the broad strokes seem to line up, more interesting takes on a common idea is usually fun to go through.
>>4497 eh, I don't think most people even would write anything like that, go with it mate
>>4202 thats basically just Kenshi, if you added ronin-punk
>>4462 So basically the Pirates from Pirates of the Caribbean 1
>>4642 no, the zombies are dumb and just mindlessly kill people, since the general theme of zombies is that of death consuming all, I felt having them be killable was stupid

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Deus Ex Anonymous Gamer 04/05/2020 (Sun) 14:03:39 No. 476 [Reply] [Last]
It's almost been 4 years since Square Enix stopped production of the series, leaving it on the biggest cliffhanger imaginable. Will the series ever get picked up again? And if so, do you think the original plans will have been abandoned?
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>>2090 I find it's pretty much necessary to savescum in this due to the janky rng stealth mechanics.
>>1954 SE are known for fucking over anything that isn't the latest passion project from the same clique, shit just got even worse for gaijins. Nier Automata only got made because the Dragon Quest producer threatened to leave, Kawazu spent almost a decade (or a decade if you don't count The Last Remmant) in gacha hell until he was able to make a new game, and Yoshida's team keeps getting money and manpower siphoned away even after saving the Final Fantasy brand.
Anybody have the secret society political compass? It has illuminati on authleft, bilderberg on center, templars on authright, masons on libright and the reason i wanna see it again is because i forgot what libleft is
>>2090 Just use the Chinese dragon sword and it becomes a lot easier
>>478 >It's a real shame the gaming community overlooked it over some stupid memes like it being 2 hours long (when it's the longest Deus Ex game). It didn’t feel short just really inconclusive. Too many loose ends. When I heard it was originally meant to be a two part series, everything made so much sense.

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Comrade 08/29/2020 (Sat) 18:24:37 No. 4093 [Reply] [Last]
Best faction?
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>>4129 Imagine recognising an anime shitpost and still writing out a paragraph in response.
its a video game, grow up
>>4137 Aight, so going down the list of those faction conflicts: Templars vs Mages. The reason why I really enjoy this one is because both factions are right in their own way. Mages are absolutely treated like shit and are very often subjected to a fate worse than death - to be made a tranquil, aka magical lobotomy. Also such treatment is reinforced by religious dogma. However, this is not without justification. All mages due to the rules of the setting are constantly a threat to others and themselves. Even the most experienced mages, when the situation is wrong in just the right way, or the circumstance forces one to "go all out", will become possessed by demons and cause destruction to all around them. Control is necessary. I quite like that this conflict is presented in the background and isn't shown as an open conflict (at least if you keep DA:O in a vacuum as it should be, because sequels weren't originally planned). This means that the discussion about what should be done should be far less partisan, and I believe it would be really interesting to discuss the possibilities of how such a conflict could be resolved. Also, I think, it is a very interesting portrayal of the policeman issue, so prevalent currently, of what happens when a guardian starts thinking they are the punisher. Who becomes the king of Ferelden. This one is slightly less interesting, but would be quite curious to properly dissect all of the many different paths, as they all relate to the rather interesting topic of feudal politics. I don't recall of the top of my head, but I believe there are like 10 outcomes which all have their own hooks. Dwarf elections. The best one for last. I partially delayed my reply so I could look this one up better, as I just discovered myself a new curious perspective for the conflict between the two candidates. Basically the situation, as first seems presented, is this: dwarfs are a collapsing empire that also is ultraconservative and thus suffers for its failed caste system. The two likely royals are - the son of the last king, Bhelen, who presents himself as a social reformist and an old noble conservative Harrowmont, who claims to stand for stability and to be against the other candidate, alleging he murdered his siblings and father to get into power. Obviously first instinct is to support the reformer, however it becomes clear that he is deeply connected to the dwarf mafia and is also in fact killer of his family, while also being a total piece of shit himself, compared to the kind Harrowmont who truly seeks stability. However, what matters is what these would actually accomplish as king. Turns out as how horrible Bhelen is as a person, seeking power for himself he manages to reform the crumbling empire and drag it out of its ultraconservative isolation, while the nice guy Harrowmont manages to fuck the castles dwarfs even more than before while still leaving everything crumbling. And while it is clear for us lefties that Bhelen is based here, it would still be an interesting discussion on gaming forums. But wait... that is not the full analysis of the dwarf kings. While taking some more research I had a eureka moment. No, Bhelen isn't based, they are both shit, and this conflict is a perfectly predicted parallel of 2020 presidential election. Let me explain. One of the main driving desires for Bhelin is power, that is the only reason he carries out his reforms. He wants to improve the situation for the castles, but mainly only so they could become his cannon fodder to restore the lost dwarf empire. He is the proverbial Trump - leading what remains of the dying empire into a last huzzah charge of the Light Brigade. There is no victory to be gained - the dwarfs got crushed by the darkspawn while their empire was at its zenith, Bhelin is fucking deluded in his quest and will only destroy the remnants faster. Meanwhile Harrowmont is the perfect Biden - a dying old man who is just so nice. It is literally stated in-game that he will die soon. His vision for the future is just a continued collapse under the old normal. Its the same "come on man, don't let that mean guy lead us to ruin, join me and lets all fade away as we always did". In short, dwarfs are fucked one way or the other, but the exploration of this situation, especially when it is presented stripped from IRL politics, can be quite fascinating. Anyway, that's kind of it, hope I didn't sound too much like an epic redditor in the last paragraph with the 2020 comparison.
>>4093 flowers of pock lips
>>4093 The legion, because material conditions

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DOOOOOOOOOM Anonymous Gamer 04/22/2020 (Wed) 00:31:29 No. 166 [Reply] [Last]
>No doom thread Pathetic.
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>>4180 Should have named it COOM
>>4182 existed years before that meme was a thing
>>179 Once you get past the more arcadey visuals the gameplay in Eternal is just far superior.
Post Doom lewds
>>170 >overlong, overly dark levels TNT sucks shit

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are video games art? Comrade 07/27/2020 (Mon) 20:18:23 No. 3293 [Reply] [Last]
Let's end it once and for all
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>>3316 yeah it's a known fact that the lower classes cannot produce art
>>3293 Not on their own. But those given the appropriate amount of care and story can come off as interactive literature, though rarely.
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>>3307 Niceu argumentu!
>>3296 >Everything is art This is your mind on PoMoism
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>>3321 >>3316 Holy fuck you're retarded


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